Level 3
Advances to:
Advance from: Rogue
HP: 42 Cost: 50 Moves: 6 Alignment: chaotic XP: 100
Abilities:
The greatest of thieves are sometimes tasked to take far more than their victim's belongings. Masters of knife-fighting and uncannily light on their feet, these menacing figures employ any means to silently dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back. Deadly at night, these assassins are somewhat uncomfortable fighting under the open sun.
Name | Type | Strikes | Range | Special | |
dagger | blade | 8-3 | short | backstab | |
knife | blade | 5-3 | long | poison |
blade | -30% |
cold | 0% |
fire | 0% |
holy | 20% |
impact | -20% |
pierce | -20% |
Terrain | Movement | Defense |
Castle | 1 | 70% |
Village | 1 | 70% |
Deep Water | 100 | 30% |
Shallow Water | 2 | 40% |
Grassland | 1 | 60% |
Forest | 2 | 70% |
Hills | 2 | 70% |
Mountains | 3 | 70% |
Swamp | 2 | 40% |
Sand | 2 | 40% |
Cave | 2 | 50% |
Tundra | 2 | 40% |