Level 3
 
Advances to:
Advance from: Rogue
HP: 42 Cost: 50 Moves: 6 Alignment: chaotic XP: 100
Abilities:
The greatest of thieves are sometimes tasked to take far more than their victim's belongings. Masters of knife-fighting and uncannily light on their feet, these menacing figures employ any means to silently dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back. Deadly at night, these assassins are somewhat uncomfortable fighting under the open sun.
| Name | Type | Strikes | Range | Special | |
![]()  | 
	dagger | blade | 8-3 | short | backstab | 
![]()  | 
	knife | blade | 5-3 | long | poison | 
| blade | -30% | 
| cold | 0% | 
| fire | 0% | 
| holy | 20% | 
| impact | -20% | 
| pierce | -20% | 
| Terrain | Movement | Defense | 
| Castle | 1 | 70% | 
| Village | 1 | 70% | 
| Deep Water | 100 | 30% | 
| Shallow Water | 2 | 40% | 
| Grassland | 1 | 60% | 
| Forest | 2 | 70% | 
| Hills | 2 | 70% | 
| Mountains | 3 | 70% | 
| Swamp | 2 | 40% | 
| Sand | 2 | 40% | 
| Cave | 2 | 50% | 
| Tundra | 2 | 40% |