Elder Mage

Level 5

 

Advances to:

Advance from:

HP: 55  Cost: 200  Moves: Alignment: neutral  XP: 100

Abilities:

Once great, Elder Magi have seen their power a little diminished from wearying years of battle. Nevertheless they remain feared on the battlefield on account of their powerful lightning bolts.

attacks

Name Type Strikes Range Special
staff impact 8-2 short  
lightning fire 14-4 long magical 

Resistances

blade 0%
cold 0%
fire 20%
holy 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 100 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Tundra 3 20%

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