Elvish Captain

Level 2

 

Advances to: Elvish Marshal 

Advance from: Elvish Fighter

HP: 44  Cost: 40  Moves: Alignment: neutral  XP: 90

Abilities:

Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. This is quite at odds with humanity, for whom leadership is often a fickle mess of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves.

attacks

Name Type Strikes Range Special
sword blade 7-4 short  
bow pierce 6-3 long  

Resistances

blade 0%
cold 0%
fire 0%
holy 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 100 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 1 70%
Hills 2 50%
Mountains 3 60%
Swamp 2 30%
Sand 2 30%
Cave 3 30%
Tundra 2 30%

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