Level 3
Advances to:
Advance from: Elvish Captain
HP: 62 Cost: 80 Moves: 5 Alignment: neutral XP: 100
Abilities:
The longevity and natural intelligence of elves makes for a vicious aptitude for military matters, enough even to counter their general distaste for such things. Elves remember things much more clearly than humankind, and can often intuit what the other can only be trained to do. Certainly, on those rare occasions when an elf sets his mind to war, the strategy that results is the work of a master.
Name | Type | Strikes | Range | Special | |
sword | blade | 10-4 | short | ||
bow | pierce | 8-3 | long |
blade | 0% |
cold | 0% |
fire | 0% |
holy | 20% |
impact | 0% |
pierce | 0% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 100 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 1 | 70% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Swamp | 2 | 30% |
Sand | 2 | 30% |
Cave | 3 | 30% |
Tundra | 2 | 30% |