Level 3


Advances to:

Advance from: Pikeman

HP: 72  Cost: 80  Moves: Alignment: lawful  XP: 100


A halberd is a difficult and very heavy weapon to use, but powerful in the hands of an expert. It is also much more flexible than the spear from which it descended. As any halberdier can tell you, the weapon possesses 4 primary striking points, 2 more than a spear or pike; these are the tip, the blade, the spike at the base of the shaft, and the inner point on the blade, which can be used in a motion pulling back towards the wielder. All this makes for a very versatile weapon in melee, especially against cavalry.


Name Type Strikes Range Special
halberd pierce 9-4 short firststrike 
halberd blade 11-4 short firststrike 


blade 0%
cold 0%
fire 0%
holy 20%
impact 0%
pierce 40%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 100 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Tundra 3 20%

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