Level 3
Advances to:
Advance from: Necromancer
HP: 66 Cost: 62 Moves: 6 Alignment: chaotic XP: 100
Abilities:
A lich is the physical embodiment of black magic's first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away.
Name | Type | Strikes | Range | Special | |
touch | cold | 5-3 | short | drain | |
magic | cold | 12-3 | long | magical |
blade | 10% |
cold | 60% |
fire | -20% |
holy | -100% |
impact | -10% |
pierce | 30% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 4 | 10% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 2 | 50% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Swamp | 2 | 30% |
Sand | 2 | 30% |
Cave | 2 | 40% |
Tundra | 2 | 40% |