Master at Arms

Level 3

 

Advances to:

Advance from: Duelist

HP: 54  Cost: 60  Moves: Alignment: lawful  XP: 100

Abilities:

Master fencers have an envied place in life. Though theirs is a reckless and dangerous way of life, they have reached the time wherein they reap its rewards. Famed for their skill, and their rakish manner, these gentlemen have the bearing of natural aristocrats, and are followed by the eyes of many a high born lady.

attacks

Name Type Strikes Range Special
rapier blade 7-5 short  
crossbow pierce 17-1 long  

Resistances

blade -30%
cold 0%
fire 0%
holy 20%
impact -20%
pierce -20%

Terrain Modifiers

Terrain Movement Defense
Castle 1 70%
Village 1 70%
Deep Water 100 30%
Shallow Water 2 40%
Grassland 1 60%
Forest 2 70%
Hills 2 70%
Mountains 3 70%
Swamp 2 40%
Sand 2 40%
Cave 2 50%
Tundra 2 40%

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