Troll

Level 2

 

Advances to: Troll Warrior 

Advance from: Troll Whelp

HP: 55  Cost: 32  Moves: Alignment: chaotic  XP: 60

Abilities:

Trolls have been a mote to trouble the thoughts of humanity and dwarf-kind, who remain baffled at the origins of these creatures, and perhaps more importantly, the driving force behind their unnatural vitality and strength. A fully-grown troll towers above a man, and, even unarmed, would be a great threat in combat. The large clubs typically favored in fighting act as extensions of their arms, used for the same purpose of mauling their prey into submission.

attacks

Name Type Strikes Range Special
club impact 14-2 short  

Resistances

blade 20%
cold 0%
fire 0%
holy 20%
impact 0%
pierce 20%

Terrain Modifiers

Terrain Movement Defense
Castle 1 40%
Village 1 40%
Deep Water 100 20%
Shallow Water 2 20%
Grassland 1 30%
Forest 2 40%
Hills 1 50%
Mountains 2 60%
Swamp 2 20%
Sand 2 30%
Cave 1 40%
Tundra 2 20%

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