Chaos Armorer

Level 2

 

Advances to: Chaos Elite Armorer 

Advance from: Chaos Invader

HP: 52  Cost: 40  Moves: Alignment: chaotic  XP: 90

Abilities: steadfast

Daemons know that, the only thing than can stop a tidal wave is a powerful wall. Doom Guards are such wall, wall of living flesh and steel. Devoid of bloodlust, their aggression is changed into fanatic loyalty. Doom Guards are not the ones to fight, they are the ones to stand against every possible enemy.

attacks

Name Type Strikes Range Special
sword blade 9-3 melee  
shield impact 15-1 melee slows 

Resistances

blade 30%
cold 0%
fire 10%
arcane 20%
impact 20%
pierce 30%

Terrain Modifiers

Terrain Movement Defense
Castle 1 50%
Village 1 40%
Deep Water 100 10%
Shallow Water 4 10%
Grassland 1 30%
Forest 2 40%
Hills 3 40%
Mountains 100 20%
Swamp 4 10%
Sand 2 20%
Cave 2 40%
Snow 4 20%
Mushroom Grove 2 40%
Chasm 100 20%

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