Chaos Headhunter

Level 1

 

Advances to: Chaos Marauder 

Advance from:

HP: 34  Cost: 18  Moves: Alignment: chaotic  XP: 40

Abilities: skirmisher

Given their souls to daemons, these lifeless scouts appear in the places, that will be infested with the daemonic plague. They are the ones to spread fear and message of daemonic invasions.

attacks

Name Type Strikes Range Special
club impact 5-2 melee  
spear pierce 6-3 ranged  

Resistances

blade -30%
cold 0%
fire 0%
arcane 20%
impact -20%
pierce -20%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

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