Chaos Marauder

Level 2

 

Advances to: Chaos Soulhunter 

Advance from: Chaos Headhunter

HP: 38  Cost: 40  Moves: Alignment: chaotic  XP: 70

Abilities: skirmisher

attacks

Name Type Strikes Range Special
club impact 6-3 melee  
axe blade 10-2 melee  
spear pierce 7-3 ranged  

Resistances

blade -30%
cold 0%
fire 0%
arcane 20%
impact -20%
pierce -20%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

Back to start