Herald

Level 3

 

Advances to:

Advance from: Claimant

HP: 64  Cost: 52  Moves: Alignment: lawful  XP: 100

Abilities: leadership

Heralds are chosen as Celestial leaders for the simple reason that their wings mature in adolescence. Unlike other Celestials, Heralds can fly over the battlefield and give orders, granting a damage bonus to surrounding troops.

attacks

Name Type Strikes Range Special
sword blade 14-3 melee  
blessed sword holy 11-3 melee  

Resistances

blade 0%
cold 0%
fire 0%
holy 30%
impact 0%
pierce 0%
psychic 0%
shadow -30%

Terrain Modifiers

Terrain Movement Defense
Castle 1 50%
Village 1 50%
Deep Water 1 50%
Shallow Water 1 50%
Grassland 1 50%
Forest 1 50%
Hills 1 50%
Mountains 1 50%
Swamp 1 50%
Sand 1 50%
Cave 3 20%
Snow 1 50%
Mushroom Grove 3 30%
Chasm 1 50%

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