Arendian Swordsman

Level 1

 

Advances to: Arendian Wanderer  Arendian Warrior  Arendian Hunter 

Advance from:

HP: 32  Cost: 15  Moves: Alignment: lawful  XP: 38

Abilities:

Swordsmen are used by the arendian clans when terrain is tough and using cavalry would be difficult, they recive little training and sometimes come from a clan's guards or enforcers, but mostly this is the job given to any man strong enough to fight who doesn't own a horse.

attacks

Name Type Strikes Range Special
sword blade 6-4 melee  

Resistances

blade 0%
cold 0%
impact 0%
pierce 0%
fire 0%
arcane 20%
energy 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

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