Marauder Jarl

Level 2

 

Advances to: Marauder Lord 

Advance from: Marauder Warrior

HP: 48  Cost: 30  Moves: Alignment: chaotic  XP: 78

Abilities: leadership

attacks

Name Type Strikes Range Special
sword blade 12-3 melee  

Resistances

blade 10%
cold 20%
impact -10%
pierce -10%
fire 0%
arcane 0%
energy 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 50%
Village 1 60%
Deep Water 100 20%
Shallow Water 2 30%
Grassland 1 40%
Forest 1 50%
Hills 1 60%
Mountains 2 60%
Swamp 3 30%
Sand 1 40%
Cave 1 20%
Snow 2 50%
Mushroom Grove 3 30%
Chasm 100

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