Marauder Lord

Level 3

 

Advances to:

Advance from: Marauder Jarl

HP: 65  Cost: 75  Moves: Alignment: chaotic  XP: 100

Abilities: leadership

There are few Marauders indeed that are of such skill that they receive the title Lord. A Marauder Lord is the strongest amongst his kin, and his fighting skills are constantly tested as many Marauders challenge his status as supreme champion of his tribe. His heroic deeds and charisma inspires other Marauders to fight harder for their tribe, and to battle until the death. Many 'civilized' generals have underestimated the Marauder Lord's wits and tactics... And paid for their mistake with their lives.

attacks

Name Type Strikes Range Special
sword blade 16-3 melee  

Resistances

blade 10%
cold 20%
impact -10%
pierce -10%
fire 0%
arcane 0%
energy 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 50%
Village 1 60%
Deep Water 100 20%
Shallow Water 2 30%
Grassland 1 40%
Forest 1 50%
Hills 1 60%
Mountains 2 60%
Swamp 3 30%
Sand 1 40%
Cave 1 20%
Snow 2 50%
Mushroom Grove 3 30%
Chasm 100

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