Marauder Raider

Level 2

 

Advances to:

Advance from: Marauder Scout

HP: 43  Cost: 32  Moves: Alignment: chaotic  XP: 100

Abilities:

Only the best scouts are given the title Raider, meaning one who wreaks havoc in the enemy lines with his quick and powerful attacks. Raiders are rumored to catch wild horses singlehandedly... and by foot. These rumors are not too far from the truth. The Raider's extreme quickness is of great use in battle, for he can reach the front before the opponent and capture the good defensive terrain.

attacks

Name Type Strikes Range Special
axe blade 7-4 melee  
net impact 7-3 ranged slows 

Resistances

blade 10%
cold 20%
impact -10%
pierce -10%
fire 0%
arcane 0%
energy 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 50%
Village 1 60%
Deep Water 100 20%
Shallow Water 2 30%
Grassland 1 40%
Forest 1 50%
Hills 1 60%
Mountains 2 60%
Swamp 3 30%
Sand 1 40%
Cave 1 20%
Snow 2 50%
Mushroom Grove 3 30%
Chasm 100

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