Level 2
Advances to:
Advance from: Marauder Scout
HP: 43 Cost: 32 Moves: 7 Alignment: chaotic XP: 100
Abilities:
Only the best scouts are given the title Raider, meaning one who wreaks havoc in the enemy lines with his quick and powerful attacks. Raiders are rumored to catch wild horses singlehandedly... and by foot. These rumors are not too far from the truth. The Raider's extreme quickness is of great use in battle, for he can reach the front before the opponent and capture the good defensive terrain.
Name | Type | Strikes | Range | Special | |
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axe | blade | 7-4 | melee | |
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net | impact | 7-3 | ranged | slows |
blade | 10% |
cold | 20% |
impact | -10% |
pierce | -10% |
fire | 0% |
arcane | 0% |
energy | 0% |
Terrain | Movement | Defense |
Castle | 1 | 50% |
Village | 1 | 60% |
Deep Water | 100 | 20% |
Shallow Water | 2 | 30% |
Grassland | 1 | 40% |
Forest | 1 | 50% |
Hills | 1 | 60% |
Mountains | 2 | 60% |
Swamp | 3 | 30% |
Sand | 1 | 40% |
Cave | 1 | 20% |
Snow | 2 | 50% |
Mushroom Grove | 3 | 30% |
Chasm | 100 |