Marauder Sailor

Level 2

 

Advances to: Marauder Sea Wolf 

Advance from: Marauder Boatsman

HP: 52  Cost: 28  Moves: Alignment: chaotic  XP: 64

Abilities:

Marauder fishermen spend their whole lives around boats - even when on land, they carry their coracles on their backs with them. They already know all they can learn about boatsmanship, but they can indeed learn more about warfare. It takes immense skill for them to wield an axe in a boat as small as theirs.

attacks

Name Type Strikes Range Special
axe blade 8-3 melee  

Resistances

blade 10%
cold 20%
impact 0%
pierce 10%
fire -40%
arcane 0%
energy 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 1 40%
Shallow Water 1 50%
Grassland 2 40%
Forest 2 40%
Hills 3 50%
Mountains 4 50%
Swamp 2 50%
Sand 2 40%
Cave 3 30%
Snow 2 40%
Mushroom Grove 4 30%
Chasm 100 20%

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