Seal

Level 1

 

Advances to: Fleet Seal 

Advance from:

HP: 24  Cost: 14  Moves: Alignment: neutral  XP: 36

Abilities:

Trained seals are an important part of the military, as they enable these Elves to control the seas. The use of aquatic allies is also helpful in the hunt, as it provides the Ice Elves with wider access to the bounty of the seas.

attacks

Name Type Strikes Range Special
bite blade 6-3 melee  

Resistances

blade 0%
cold 40%
impact 0%
pierce 0%
fire 0%
arcane 20%
energy -20%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 1 60%
Shallow Water 1 50%
Grassland 2 20%
Forest 3 30%
Hills 100 20%
Mountains 100 20%
Swamp 2 40%
Sand 1 20%
Cave 3 40%
Snow 1 40%
Mushroom Grove
Chasm 100

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