Wild Elf Bladespinner

Level 2

 

Advances to: Wild Elf Wardancer 

Advance from: Wild Elf Warrior

HP: 50  Cost: 32  Moves: Alignment: chaotic  XP: 80

Abilities:

The better warriors of the sidhe are known as bladespinners. They can, it is said, cut a man in three different places before he will lift his weapon.

attacks

Name Type Strikes Range Special
sword blade 7-5 melee  

Resistances

blade 0%
cold 20%
impact 0%
pierce 0%
fire 0%
arcane 0%
energy 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 100 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 1 60%
Hills 2 50%
Mountains 2 60%
Swamp 2 30%
Sand 2 30%
Cave 2 40%
Snow 2 40%
Mushroom Grove 2 50%
Chasm 100

Back to start