Level 1
Advances to: Sidhe Snowdancer 
HP: 31 Cost: 17 Moves: 5 Alignment: chaotic XP: 35
Abilities:
Some Sidhe commoners long for the prestige of their magic-using betters. They try with all their might to master the art of casting lightning at their foes with deadly precision, but find it is beyond them. At the last, however, they discover that there is an element they can somewhat control -- frozen water. This is their claim to greatness.
Name | Type | Strikes | Range | Special | |
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sword | blade | 5-2 | melee | |
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snow wind | cold | 3-7 | ranged |
blade | |
cold | |
fire | |
arcane | |
impact | |
pierce |
Terrain | Movement | Defense |
Castle | 60% | |
Village | 60% | |
Deep Water | 20% | |
Shallow Water | 20% | |
Grassland | 40% | |
Forest | 60% | |
Hills | 50% | |
Mountains | 60% | |
Swamp | 30% | |
Sand | 30% | |
Cave | 40% | |
Snow | 50% | |
Mushroom Grove | 50% | |
Chasm |