Steppe Drover

Level 2

 

Advances to: Steppe Master 

Advance from: Steppe Herder

HP: 54  Cost: 34  Moves: Alignment: chaotic  XP: 110

Abilities:

A Herder of sufficiant ability can become what the Steppe Orcs call a Drover, the elite of the IceWind order. With age and experience in the control of elemental magics. Some have claimed to be capable of summoning forth fierce blizzards from a clear sky, an unlikely feat unconfirmed by outsiders. When asked about the mechanics of their abilities they often answer by refering to themselves as 'conduits'. Just what it is that they channel is never revealed.

attacks

Name Type Strikes Range Special
staff impact 6-3 melee  
frostbite cold 8-4 ranged magical 

Resistances

blade -20%
cold 40%
fire -10%
arcane 0%
impact -10%
pierce -10%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 60%
Hills 2 50%
Mountains 3 50%
Swamp 3 30%
Sand 2 30%
Cave 2 40%
Snow 1 40%
Mushroom Grove 3 40%
Chasm 99 20%

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