Level 1
Advances to: Steppe Drover  Steppe Outcast 
HP: 37 Cost: 18 Moves: 5 Alignment: chaotic XP: 55
Abilities:
There is an old tale about the creation of the the IceWind order: A gang of children were fishing when a very young female, hooking something bigger then she could land, was dragged into the subzero waters. She did not reappear. Two days later, by which time the tribe had nearly forgotton the loss, a sentry witnessed an unnerving spectacle. The very same girl, delirious with exhaustion and deathly pale, was spotted dragging herself from the pond.
Name | Type | Strikes | Range | Special | |
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staff | impact | 4-3 | melee | |
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frostbite | cold | 4-4 | ranged | magical |
blade | -20% |
cold | 30% |
fire | -10% |
arcane | 0% |
impact | -10% |
pierce | -10% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 2 | 60% |
Hills | 2 | 50% |
Mountains | 3 | 50% |
Swamp | 3 | 30% |
Sand | 2 | 30% |
Cave | 2 | 40% |
Snow | 1 | 40% |
Mushroom Grove | 3 | 40% |
Chasm | 99 | 20% |