Level 3
Advances to:
Advance from: Steppe Drover
HP: 65 Cost: 55 Moves: 5 Alignment: chaotic XP: 100
Abilities:
Masters are a rare thing indeed, especially in a race with little aptitude for magic. There is almost never more then one in each generation and, as often as not, no Masters will emerge for decades. Those that do reach this pinnacle of their order are often of reclusive nature, as their power seperates them from the main clan. However the reasons for their estrangement also grant them great respect from their brethren.
Name | Type | Strikes | Range | Special | |
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staff | impact | 9-3 | melee | |
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frostbite | cold | 8-5 | ranged | magical |
blade | -20% |
cold | 50% |
fire | -10% |
arcane | 0% |
impact | -10% |
pierce | -10% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 2 | 60% |
Hills | 2 | 50% |
Mountains | 3 | 50% |
Swamp | 3 | 30% |
Sand | 2 | 30% |
Cave | 2 | 40% |
Snow | 1 | 40% |
Mushroom Grove | 3 | 40% |
Chasm | 99 | 20% |