Level 2
Advances to: Steppe Pariah 
Advance from: Steppe Herder
HP: 52 Cost: 30 Moves: 5 Alignment: chaotic XP: 50
Abilities:
Not all initiates to the IceWind order are successful. Some lack the necessary patience, others are found wanting in mental edurance. However being excluded from the order cannot make them forget what they have learned.
Name | Type | Strikes | Range | Special | |
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frigid touch | cold | 21-1 | melee | magical |
blade | -20% |
cold | 20% |
fire | -20% |
arcane | 0% |
impact | -10% |
pierce | -10% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 30% |
Grassland | 1 | 50% |
Forest | 2 | 60% |
Hills | 2 | 60% |
Mountains | 3 | 60% |
Swamp | 3 | 40% |
Sand | 2 | 40% |
Cave | 2 | 50% |
Snow | 1 | 50% |
Mushroom Grove | 3 | 50% |
Chasm | 99 | 20% |