Steppe Savage

Level 2

 

Advances to:

Advance from: Steppe Warrior

HP: 52  Cost: 34  Moves: Alignment: chaotic  XP: 100

Abilities:

Unlike humans or elves, most orcs find a barbaric thrill in the chaos and blood of battle. Some so much so that the experience pushes their psyche, unstable and voilent at the best of times, dangerously close to the brink. Teetering on the fine edge between sanity and burning instinct, they are feared nearly as much by their comrades as by their enemies. Hurling themselves bodily into the fray, they attack enemies solely with their fists and teeth. Savages cease to use armour at all, allowing them greater speed and ease of movement but sacrificing the protection it gives. Few have been known to survive beyond early adulthood.

attacks

Name Type Strikes Range Special
frenzy impact 6-5 melee berserk 

Resistances

blade -20%
cold 20%
fire -20%
arcane 0%
impact -10%
pierce -10%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 30%
Grassland 1 50%
Forest 2 50%
Hills 2 50%
Mountains 3 50%
Swamp 3 40%
Sand 2 40%
Cave 2 50%
Snow 1 50%
Mushroom Grove 3 50%
Chasm 99 20%

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