Level 1
Advances to: Steppe Juggernaut  Steppe Vanguard 
HP: 38 Cost: 20 Moves: 5 Alignment: chaotic XP: 40
Abilities:
Any Steppe Orcs wishing to lead their comrades must first show their worth in battle. Spearheads lead the charge into the enemy, seeking to crash a hole in the battle lines of the foe. It is a dangerous profession to say the least. Their eagerness to impress frequently results in a sticky end. Their crude but often effective tactics are complemented by equally crude but effective weapons. A weight attached to a chain makes a perfectly servicable flail.
| Name | Type | Strikes | Range | Special | |
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flail | impact | 10-2 | melee | dread |
| blade | 0% |
| cold | 20% |
| fire | -20% |
| arcane | 0% |
| impact | 0% |
| pierce | 0% |
| Terrain | Movement | Defense |
| Castle | 1 | 60% |
| Village | 1 | 60% |
| Deep Water | 99 | 20% |
| Shallow Water | 3 | 20% |
| Grassland | 1 | 40% |
| Forest | 2 | 60% |
| Hills | 2 | 50% |
| Mountains | 3 | 50% |
| Swamp | 3 | 30% |
| Sand | 2 | 30% |
| Cave | 2 | 40% |
| Snow | 1 | 40% |
| Mushroom Grove | 3 | 40% |
| Chasm | 99 | 20% |