Steppe Spearhead

Level 1

 

Advances to: Steppe Juggernaut  Steppe Vanguard 

Advance from:

HP: 38  Cost: 20  Moves: Alignment: chaotic  XP: 40

Abilities:

Any Steppe Orcs wishing to lead their comrades must first show their worth in battle. Spearheads lead the charge into the enemy, seeking to crash a hole in the battle lines of the foe. It is a dangerous profession to say the least. Their eagerness to impress frequently results in a sticky end. Their crude but often effective tactics are complemented by equally crude but effective weapons. A weight attached to a chain makes a perfectly servicable flail.

attacks

Name Type Strikes Range Special
flail impact 10-2 melee dread 

Resistances

blade 0%
cold 20%
fire -20%
arcane 0%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 60%
Hills 2 50%
Mountains 3 50%
Swamp 3 30%
Sand 2 30%
Cave 2 40%
Snow 1 40%
Mushroom Grove 3 40%
Chasm 99 20%

Back to start