Level 1
Advances to: Steppe Juggernaut  Steppe Vanguard 
HP: 38 Cost: 20 Moves: 5 Alignment: chaotic XP: 40
Abilities:
Any Steppe Orcs wishing to lead their comrades must first show their worth in battle. Spearheads lead the charge into the enemy, seeking to crash a hole in the battle lines of the foe. It is a dangerous profession to say the least. Their eagerness to impress frequently results in a sticky end. Their crude but often effective tactics are complemented by equally crude but effective weapons. A weight attached to a chain makes a perfectly servicable flail.
Name | Type | Strikes | Range | Special | |
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flail | impact | 10-2 | melee | dread |
blade | 0% |
cold | 20% |
fire | -20% |
arcane | 0% |
impact | 0% |
pierce | 0% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 2 | 60% |
Hills | 2 | 50% |
Mountains | 3 | 50% |
Swamp | 3 | 30% |
Sand | 2 | 30% |
Cave | 2 | 40% |
Snow | 1 | 40% |
Mushroom Grove | 3 | 40% |
Chasm | 99 | 20% |