Level 2
Advances to:
Advance from: Steppe Hunter
HP: 30 Cost: 22 Moves: 6 Alignment: chaotic XP: 100
Abilities: skirmisher
Rather then weaken foes for others to finish off, Strikers seek the killing blow themselves. However they do not possess the physique to survive long in a straight fight. Instead they dart around the main fracas, seeking to surprise distracted enemies.
Name | Type | Strikes | Range | Special | |
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knife | blade | 5-2 | melee | backstab |
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harpoon | pierce | 5-3 | ranged | backstab |
blade | 0% |
cold | 20% |
fire | -20% |
arcane | 0% |
impact | 0% |
pierce | 0% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 1 | 60% |
Hills | 1 | 50% |
Mountains | 3 | 50% |
Swamp | 2 | 30% |
Sand | 1 | 30% |
Cave | 1 | 40% |
Snow | 1 | 40% |
Mushroom Grove | 2 | 40% |
Chasm | 99 | 20% |