Paladin

Level 3

 

Advances to:

Advance from: Knight

HP: 65  Cost: 58  Moves: Alignment: lawful  XP: 100

Abilities: heals

Knights of the highest virtue, Paladins have sworn themselves to monastic orders, pledging their might to the cause of righteousness. Though not as imposing on the battlefield as a Grand Knight, a Paladin is a powerful force in combat, and their piety grants them other gifts. A Paladin is a bane to the unworldly, and has trained in ministering to the wounds of his comrades.

attacks

Name Type Strikes Range Special
sword holy 8-5 melee  
lance pierce 15-2 melee charge 

Resistances

blade 20%
cold 0%
fire 0%
holy 60%
impact 30%
pierce -20%

Terrain Modifiers

Terrain Movement Defense
Castle 1 40%
Village 1 40%
Deep Water 99 20%
Shallow Water 4 20%
Grassland 1 40%
Forest 3 30%
Hills 2 40%
Mountains 99 20%
Swamp 4 20%
Sand 2 30%
Cave 4 20%
Snow 2 30%
Mushroom Grove 4 20%
Chasm 99 20%

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