Level 3
Advances to:
Advance from: Knight
HP: 65 Cost: 58 Moves: 8 Alignment: lawful XP: 100
Abilities: heals
Knights of the highest virtue, Paladins have sworn themselves to monastic orders, pledging their might to the cause of righteousness. Though not as imposing on the battlefield as a Grand Knight, a Paladin is a powerful force in combat, and their piety grants them other gifts. A Paladin is a bane to the unworldly, and has trained in ministering to the wounds of his comrades.
Name | Type | Strikes | Range | Special | |
sword | holy | 8-5 | melee | ||
lance | pierce | 15-2 | melee | charge |
blade | 20% |
cold | 0% |
fire | 0% |
holy | 60% |
impact | 30% |
pierce | -20% |
Terrain | Movement | Defense |
Castle | 1 | 40% |
Village | 1 | 40% |
Deep Water | 99 | 20% |
Shallow Water | 4 | 20% |
Grassland | 1 | 40% |
Forest | 3 | 30% |
Hills | 2 | 40% |
Mountains | 99 | 20% |
Swamp | 4 | 20% |
Sand | 2 | 30% |
Cave | 4 | 20% |
Snow | 2 | 30% |
Mushroom Grove | 4 | 20% |
Chasm | 99 | 20% |