Revenant

Level 2

 

Advances to: Draug 

Advance from: Skeleton

HP: 47  Cost: 28  Moves: Alignment: chaotic  XP: 85

Abilities: submerge

Given false life to do battle once more, the creatures known as Revenants were clearly great warriors in their time, though the memory of that time is now long gone. Even the sorcerers who raised them can only speculate on their past. Such questions aside, a Revenant is a powerful tool in combat: a fearless warrior that feels no pain, and which will fight to the bitter end.

attacks

Name Type Strikes Range Special
axe blade 8-4 melee  

Resistances

blade 40%
cold 60%
fire -20%
holy -100%
impact -20%
pierce 60%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 3 10%
Shallow Water 2 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 2 30%
Sand 2 30%
Cave 2 40%
Snow 2 30%
Mushroom Grove 2 60%
Chasm 99 20%

Back to start